Hello, my name is

Manuel Dominguez

I am aGame Developer

Game developer with 10+ years’ experience in Unity, Unreal, VR, and multiplayer solutions.

<b>Zoé</b> Miller
  • 10 +Years of Experience
  • 20+Completed Projects
Web Developer

What I Do

my Services
Game Development
Unity & Unreal Engine
Expert in developing immersive and high-performance games with Unity and Unreal Engine using C# and C++. Specialized in VR, shaders, AI behaviors, physics, and multiplayer systems.
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Virtual Reality
Oculus & OpenXR
Building engaging VR applications optimized for Oculus Rift, HTC Vive, and OpenXR platforms, delivering seamless interactive experiences with realistic visuals and performance.
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Multiplayer Systems
Real-Time Networking
Expertise in building scalable multiplayer experiences with Unreal networking and Photon, enabling smooth real-time player interactions across platforms.
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Technical Leadership
Mentorship & Optimization
Leading teams through performance optimization, best coding practices, shader development, and gameplay mechanics, while mentoring junior developers to deliver top-tier games.
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3D Assets & Sound
Blender, Maya & Audio
Skilled in collaborating with artists and sound designers, integrating 3D models, animations, VFX, and audio design to create immersive and cohesive gaming environments.
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Services

Professional Skills

my Talent
Unity

10+ years building immersive cross-platform games with Unity, C#, and advanced UI/gameplay systems.

95 %
Unreal Engine

Expert in developing 3D/VR games with Unreal, C++, shaders, materials, and performance optimization.

90 %
C# & C++

Strong programming background for gameplay mechanics, AI, physics interactions, and system architecture.

90 %
VR Development

Skilled in Oculus SDK, OpenXR, and creating seamless VR experiences optimized for multiple devices.

85 %
Multiplayer Systems

Experienced with Photon and Unreal networking for real-time multiplayer gameplay and scalable performance.

85 %
Shaders & Optimization

Advanced knowledge of shaders, lighting, physics simulation, and optimization for smooth gameplay.

80 %
Skills

Portfolio

my Cases
Portfolio

Resume

my Story
Education
Urbana University, OH
Bachelor of Science, Computer Engineering
2011 - 2014

Comprehensive study in computer engineering fundamentals, software development, and system design principles.

Experience
Lead Game Developer
Tepida | Birmingham, Alabama
Apr 2020 - Present

Successfully spearheaded the development of immersive 3D games using Unreal Engine and Unity. Led creation of high-fidelity VR games, managed multiplayer functionality implementation, and provided technical leadership to junior developers. Developed shaders, optimized performance, and conducted regular playtesting sessions.

Senior Game Developer
Roundtable Learning | Los Angeles, California
Aug 2017 - Mar 2020

Leveraged expertise in Unreal Engine and C++ to develop cutting-edge games and simulations. Developed robust game mechanics and AI behaviors, managed collaborations with artists for 3D asset creation, and implemented performance optimization techniques achieving significant improvements in frame rates.

Unity Developer
DECA Games | Austin, TX
Oct 2015 - Jul 2017

Designed and developed engaging web-based games using Unity and C#. Developed and consumed RESTful APIs for game data management, participated in Agile development methodologies, and contributed to automated testing processes for enhanced game stability.

Game Developer
Accipiter Labs | Island Park, New York
Sep 2014 - Aug 2015

Collaborated with team to develop custom gaming software and applications. Provided remote technical support for game-related issues, created documentation and wireframes for in-house applications, and developed internal contribution portal for tracking team contributions.

History

Testimonials

what Clients Say
Ken Go

Manuel delivered a VR project that exceeded our expectations. His deep knowledge of Unity, Unreal, and Oculus integration created an immersive experience that our users loved.

Ken Go
CEO, DECA Games
Hanna Liszniansky

His multiplayer implementation using Photon and Unreal networking scaled perfectly. Manuel’s optimization skills made our cross-platform game smooth even on lower-end devices.

Hanna Liszniansky
CTO, Roundtable Learning
Victor Aina

Manuel is not only technically brilliant with C# and C++, but also a great collaborator. His leadership and mentorship made our team more efficient and confident.

Victor Aina
GAME PRODUCER, Tepida Games
Michael Roberts

From shaders to AI behaviors, Manuel’s attention to detail made our game world feel alive. His contributions elevated our project to AAA quality.

Michael Roberts
Creative Director, Accipiter Labs
Reviews

Contact Me

Let’s Build Something Great
Location
Remote / Available Worldwide
Email
manueldominguez0325@gmail.com
Phone
+1 (214) 305-8552
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